![]() Everything looks and feels familiar, though jumping straight into the campaign, the quick tutorial goes out of the way to show you the handful of changes to combat. XCOM 2 has a lot in common with its predecessor, to the point that anyone familiar with Enemy Unknown will feel pretty well at home from the first click. There are plenty of bumps and a few sucker-punches along the way, for both the soldiers and in terms of XCOM 2‘s technical performance, but it’s still an excellent game that is as challenging as it is rewarding. Nevertheless, the resistance is now fighting back, and it’s up to us to stop the aliens one turn at a time. The aliens not only showed up with their massive guns pointed firmly at our heads, but they started pulling some War of the Worlds type shit by harvesting humans for all sorts of nefarious purposes – there may have even been probing. We, of course, know this to be a massive load of bollocks. ![]() It’s taken up the lead in the resistance fight against the alien’s new world order-cum-government, ADVENT, which has in the years post-invasion managed to convince a fair share of the population that it was in fact Earth who started hostilities, and that the aliens actually came in peace. XCOM is but a shade of its former self in terms of resources, but it still has plenty of fight left in it. ![]() The XCOM team couldn’t hold back the threat of occupation, and were ultimately betrayed by the same countries that had once entrusted them with their protection. It’s 2035, 20 years after the aliens successfully invaded earth.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |